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1. [SERVICE] Capital Prime Solutions - Helping You to Rule the Skies - in Sell Orders [original thread]
Confirming this is a cracking service. For the lazy among us simply send a fit, a location and wait, your fully fitted Dread/Carrier/Other Spacevessel will arrive ready to welp. Worth the cost and helps out a space-bro, 10/10 service.
- by Danny John-Peter - at 2016.09.06 11:54:39
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2. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
My only thought would be to push the Link Number to 2, 1 Link means people will still likely fall back on other options 2 on the other hand allows say Speed/Tackle Range or Siege/Speed or Armour/Tackle range. Makes running just a command dessie m...
- by Danny John-Peter - at 2015.11.17 18:24:24
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3. Sticky:[Focus Group] Capital Ships Signup - in Player Features and Ideas Discussion [original thread]
I'd like to register my interest for this. As a former member of Snuffbox (until very recently) I have had a good amount of experience with Capitals in a PVP context. I have made extensive use of both Carriers and Dreadnaughts in PVP and WH PVE ...
- by Danny John-Peter - at 2015.11.04 14:53:50
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4. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Nevil Kincade wrote: Danny John-Peter wrote: Changes look alright to be honest, better than I would have expected for pass 1 anyways. Contentious points seem to be the kinetic lock and the Harbs cap bonus. [...] As for the cap usage bonus...
- by Danny John-Peter - at 2015.09.19 09:47:19
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5. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Asuka Solo wrote: Why after 10 years + we are still re-re-inventing the same old ships over and over again, is beyond me... But don't worry, while we waste our time with this, we'll make the same ship look different for a nominal fee. That wil...
- by Danny John-Peter - at 2015.09.17 07:43:44
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6. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Changes look alright to be honest, better than I would have expected for pass 1 anyways. Contentious points seem to be the kinetic lock and the Harbs cap bonus. The kinetic lock is probably less a problem for the Drake at small gang scale than t...
- by Danny John-Peter - at 2015.09.16 08:04:04
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7. WTS Tobias Warp Disruptor - in Sell Orders [original thread]
Duckslayer wrote: 8 bil 12 bil
- by Danny John-Peter - at 2015.08.02 13:41:06
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8. Scorpion - PvP - ECM Heavy - Tips, C&C, idea's and Advice - in Ships and Modules [original thread]
You can do a solo Scorp. You just have to ignore that ****** mechanic called ECM: [Scorpion, Comedy Torp Scorp] Internal Force Field Array I Co-Processor II Ballistic Control System II Ballistic Control System II Ballistic Control System II Dre...
- by Danny John-Peter - at 2015.01.24 14:04:51
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9. I want ISK Titan Smash! 3rd January 2015 - in In-Game Events and Gatherings [original thread]
Lots of bitter in this thread. Fight was awesome, most fun I have had in a large scale fight in a long time, as for the accusations that it was rigged, you can't honestly expect to just show up, pap a Titan then go home in 90% TIDI, thats not fun...
- by Danny John-Peter - at 2015.01.04 13:21:29
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10. is it possible to omnitank tank a Dominix - in Ships and Modules [original thread]
ShahFluffers wrote: Seriously? This is armor buffer fitting 101. [Dominix, FleetBuffer] Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II 1600mm Reinforced Steel Plat...
- by Danny John-Peter - at 2014.11.28 22:26:14
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11. Sticky:[Rhea] Small Beam Lasers - in Player Features and Ideas Discussion [original thread]
Viribus wrote: Danny John-Peter wrote: Viribus wrote: CCP Fozzie wrote: Hanazava Karyna wrote: So, finally, small beams are good to use? Large can be used to detent PvE so now I'm waiting for medium ones. Good changes, thanks a lot....
- by Danny John-Peter - at 2014.11.27 20:57:22
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12. Sticky:[Rhea] Small Beam Lasers - in Player Features and Ideas Discussion [original thread]
Viribus wrote: CCP Fozzie wrote: Hanazava Karyna wrote: So, finally, small beams are good to use? Large can be used to detent PvE so now I'm waiting for medium ones. Good changes, thanks a lot. Medium Beams aren't perfect, but I think ...
- by Danny John-Peter - at 2014.11.27 19:32:19
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13. armor vs shield - in Ships and Modules [original thread]
Katarr Ne'asirr wrote: Love the game but this thing kind of buggs me guys. I love how amarr ships look so i choosed them. I love every my ship :). Thing is that i didint knew i choosed my role in fleets by doing so. Thought all ships can choose...
- by Danny John-Peter - at 2014.11.20 11:00:14
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14. Appeal to Caldari Militia - in Warfare & Tactics [original thread]
Phaade wrote: There is this weird thing called a blob. It usually shows up in the form of 25-50 Gallente Militia members in ECM vexors (or assorted other crap like VNI's, Ishtars, derp catalysts, always with 6-10 logi) and parks in a system fo...
- by Danny John-Peter - at 2014.11.20 10:57:41
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15. Sleipnir uses? - in Ships and Modules [original thread]
Absos short range... Absos deal 855DPS at 7.5k through to 497 at 54k with no range mods. Shadow made great use of Arty Sleips and rep-gus because of there excellent buffer, resists and alpha. Balex makes good use of the HAM Damnation when a Sac...
- by Danny John-Peter - at 2014.11.14 15:12:30
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16. Sleipnir uses? - in Ships and Modules [original thread]
Kagura Nikon wrote: All command ships, except the EOS are not worth for PVP in 90% of the time. The Sleipnir is weaker now than before the rebalance (lost dps), but still is strong enough to fight anything smaller than it is. But these smaller...
- by Danny John-Peter - at 2014.11.14 09:40:59
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17. Sleipnir uses? - in Ships and Modules [original thread]
Its a pretty ballerin' Solo or Duo ship, needs links and a pill to reach ludicrous levels, its also a decent fleet ship with Arties for medium gang work. Also lol at Command Ships being expensive.
- by Danny John-Peter - at 2014.11.13 09:04:27
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18. Combat Recons - how do u fit urs - in Ships and Modules [original thread]
Just don't get tackled, problem solved.
- by Danny John-Peter - at 2014.10.28 12:56:59
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19. Combat Recons - how do u fit urs - in Ships and Modules [original thread]
Bastion Arzi wrote: ty for the input. cant fit t2 shield rigs yet and they wont be on my list for some time. i notice u didnt say the fit is **** Let me tell you about our lord and saviour, the Heavy Neut Curse. [Curse, topkek] True Sa...
- by Danny John-Peter - at 2014.10.28 11:07:14
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20. Help, Advice on fit to take out Custom Office - in Warfare & Tactics [original thread]
[Naglfar, shield 4gyro structure] Gyrostabilizer II Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Damage Control II Capital Shield Booster I Heavy Capacitor Booster II, Navy Cap Boo...
- by Danny John-Peter - at 2014.10.22 08:54:07
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